Upgraded Mobs Data Pack

Upgraded Mobs Data Pack (1.21, 1.20.1) is a data pack that adds new attacks, mechanics, and features to many of the mobs you know and love. Have you ever felt that after a while, Minecraft gets too easy? Have you ever wished that you could make it more challenging without the glass cannon nature of the hard difficulty? Have you ever found fighting mobs boring and monotonous due to their simplistic nature? If the answer to any of those questions is yes, this is the data pack for you. Enjoy playing this data pack!

Upgraded Mobs Data Pack (1.21, 1.20.1) - Gear Up For A Thrilling Combat Challenge 1

Features:

All

All mobs have increased follow range, allowing them to see you from farther away. Their movement speed is also increased slightly to make running away a little bit harder.

Zombies

Zombies (including drowned, husks, and zombie villagers) receive two upgrades that make fighting a horde a little more threatening:

  • All zombies are capable of breaking doors, regardless of the difficulty.
  • Periodically, zombies will dash at a nearby player.
  • Unique to this dash is a bite attack that deals extra damage. This attack can be blocked, but be warned, it will eat through your shield quickly!
Drowned

In addition to the default zombie dash/bite, drowned get the following two changes:

  • Drowned swim faster now, on top of the default movement buff for all mobs.
  • If a player is above water, drowned will periodically pull them deeper underwater in an attempt to, well, drown them. This can even happen if you are traveling above them in a boat. Watch out for hordes!
Elder Guardians

Elder guardians have been upgraded to be full fledged boss mobs.

  • Elder guardians have 300 HP, same as the vanilla wither.
  • In combat, elder guardians will periodically debuff a random player with weakness, slowness, and/or blindness.
  • If no guardians are nearby, an elder guardian will periodically summon mini-guardians that disappear after a short time.
  • Below half HP, elder guardians will periodically turn invisible.
  • To compensate for all of this, the chance of dropping a Tide armor trim is increased to 100%.
Evokers

Evokers are now mini-bosses that receive the following upgrades:

  • Evokers now have 150 HP, and while below half HP, they gain Regeneration 1.
  • Evokers also hold a totem of undying in their off-hand that must be popped before killing them. This doesn’t change combat with them that much, but it does make sense thematically.
  • Whenever an evoker uses their fang attack, it will also follow up with two more waves of fangs in the same place.
  • To compensate for all of this, vexes now die immediately if there aren’t any evokers nearby.

Furthermore, two admin functions upgradedmobs:evokers/raid_loot/enable and upgradedmobs:evokers/raid_loot/disable are added. While enabled, evokers spawned during raids won’t drop a totem anymore. Instead, they can drop golden apples, enchanted books, and lapis lazuli. This is disabled by default.

Piglin Brutes

While their damage is untouched, piglin brutes now receive a few upgrades that make it harder to fight them than just knocking them back while you stand still:

  • Brutes have 75% knockback resistance by default.
  • Brutes will periodically dash at nearby players.
  • Brutes will also throw the closest player or wither skeleton high into the air. Watch out for lava!
  • Brutes have a small chance of spawning with random pieces of netherite armor, or with knockback on their axe.
Pillagers

Pillagers aren’t holding back anymore.

  • Some pillagers will shoot weakness arrows or even firework rockets instead of regular arrows.
  • Some pillagers will also have Quick Charge II crossbows.
  • The above two upgrades are applied more often during raids.
Spiders

Everyone *loves* spiders.

  • Spiders will periodically dash at nearby players.
  • They will also periodically trap the closest player in a cobweb. Remember to use a sword to break out!
Witches

For as rare as they are, witches are a little too easy.

  • Witches now have 60 HP.
  • Splash potions thrown by witches have a 25% chance of being lingering potions instead.
  • If a player is nearby, splash potions have a 10% chance of inflicting blindness.

Screenshots:

Upgraded Mobs Data Pack (1.21, 1.20.1) - Gear Up For A Thrilling Combat Challenge 2

Upgraded Mobs Data Pack (1.21, 1.20.1) - Gear Up For A Thrilling Combat Challenge 3

Upgraded Mobs Data Pack (1.21, 1.20.1) - Gear Up For A Thrilling Combat Challenge 4

Upgraded Mobs Data Pack (1.21, 1.20.1) - Gear Up For A Thrilling Combat Challenge 5

Upgraded Mobs Data Pack (1.21, 1.20.1) - Gear Up For A Thrilling Combat Challenge 6

Upgraded Mobs Data Pack (1.21, 1.20.1) - Gear Up For A Thrilling Combat Challenge 7

Upgraded Mobs Data Pack (1.21, 1.20.1) - Gear Up For A Thrilling Combat Challenge 8

Upgraded Mobs Data Pack (1.21, 1.20.1) - Gear Up For A Thrilling Combat Challenge 9

Upgraded Mobs Data Pack (1.21, 1.20.1) - Gear Up For A Thrilling Combat Challenge 10

Upgraded Mobs Data Pack (1.21, 1.20.1) - Gear Up For A Thrilling Combat Challenge 11

How to install:

Upgraded Mobs Data Pack (1.21, 1.20.1) Download Links

For All Versions from Minecraft 1.17.1 to Minecraft 1.20.6

Download from Server 1Download from Server 2

For Minecraft 1.21

Download from Server 1Download from Server 2

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