ATTRIBUTES:
ATTRIBUTES
HEAD:
Attributes are levelable skills that you can use to upgrade your character or to get certain benefits.
In order to upgreade your skills, you need Attribute points. To get them you have to level up.
Every time you level up, you`ll receive 3 Attribute Points that you can spend.
There are currently 8 Attributes available that you can level up. These are:
- HEALTH
- MANA
- HEALTH REGEN
- MANA REGEN
- SPEED
- ATTACK
- DEFENSE
- MAGE DMG
HEALTH:
Your Current Health. Starting at 20 HP you can level this skill up (1 per Point)
The more Health, the more damage you can take without dieing.
MANA:
You can use Mana for Special Attacks, or Mage Staffs. The more mana you have, the more spells you
can cast or the better special Attacks you can do.
(3 per Point)
HEALTH / MANA REGEN
The higher your HP / MP Regen, the faster your Health/Mana regenerates.
SPEED:
The higher your Speed, the faster your Character will move.
ATTACK:
The higher your Attack, the more damage you`ll deal with a Weapon.
DEFENSE:
The higher your Defense, the less Damage you`ll get.
MAGE DMG:
The higher your Mage Damage, the more Damage you`ll deal with mage bullets.
MAXED OUT SKILLS:
Some Skills have a maximum level. If it`s reached you can`t upgrade the skill any further.
Leveling:
LEVELING SYSTEM
HEAD:
In this Mod you have a Level that you can increase by completing tasks or killing monsters.
The higher your level, the stronger mobs will spawn in the biomes, and the stronger you`ll get.
The current Max Level is 75.
Merchant:
MERCHANT
HEAD:
The Merchant is a person in the city, which will buy Items from you. You can’t buy Items from him.
To sell Items to the Merchant you have to leftclick the sell block next to him.
The Merchant can not buy everything from you, but most of the Items will work.
Weapons:
HEAD:
There are currently 4 different weapon types in this mod. These are: Sword, Dagger, Mage Staff, Hammer. Every weapon type can be equipped by one class.
SWORDS:
Swords are wielded by Warriors and have medium damage compared to the other weapon types.
DAGGERS:
Daggers are wielded by Assassins and have lower damage than compared to other weapon types.
MAGE STAFF:
Mage Staffs are wielded by Mages and fire magic bullets. All mage staffs fire different ones and have different cooldowns. They all need a certain value of mana in order to use them. They can be used by clicking the right mouse button.
HAMMERS:
Hammers are wielded by Beserkers and have higher damage than compared to other weapon types.
WEAPON MATERIALS:
Almost all standard weapons are available as Sword, Dagger, Mage Staff and Hammer, and are made out of different Materials. The basic list of them:
- WOOD
- STONE
- COBALT
- IRON
- TITANIUM
- PLATINUM
- MYSTIC
- ARCANE
- DIVINE
- SUPERNATURAL
- APOCALYPTIC
- INFINITY
- WEAPON BASE DAMAGE
The Weapon Base Damage is the amplifier of different weapon types:
- SWORD: damage x 1.0;
- DAGGER: damage x 0.7;
- HAMMER: damage x 1.3;
Mage Staffs do not have this because they do ranged damage.
SPECIAL WEAPONS:
There are special weapons for each class available and don`t fit into the standard Material List. Some of them have benefits such as Blaze Weapons, which set
Monsters on fire, etc…
Some of the special Materials are listed here:
- BLAZE
- CRYSTAL
- AIR
- WATER
- FIRE
- EARTH
- BONE
- GOLD
REPUTATION WEAPONS:
By doing optional Quests, or helping people, you`ll recieve reputation. Reputation (main article) can be used to buy extra Items, like reputation weapons.
Some of them can be used by every class, like the bow.