The Grim Reaper Mod

The Grim Reaper Mod (1.20.1, 1.19.2) allows you to take up the role of Grim Reaper, the right hand of death. With this mod installed, it’s your duty to harvest souls and stay on the good side of death itself. As the Grim Reaper, you can use souls to unlock twelve very powerful abilities. You will hold a scythe as your weapon and use it to collect souls. Detailed descriptions are given below.

Features:

COLLECT SOULS:

Use your scythe to kill creatures and collect their souls. One creature is one soul. In your eyes, creatures are classified into three distinct groups.

  • Doomed: Creatures with this mark are going to die very soon. Be it old age, or terminal sickness, or deadly wound, it doesn’t matter – you are here to collect its soul. Collecting those souls is one of grim reapers primary goals, and you get +1 rep in addition to collected souls.
  • Uncertain: The fate of this mob is uncertain yet. It might be a target of a murder plot, oncoming war, natural disaster, crash, get killed in duel or any other deadly activities not resulting in certain death, but are dependent on other circumstances. As a grim reaper you can seal the fate, getting 1+ rep in addition to collected souls.
  • Cheaters: Those creatures have at some point cheated death. And you are here to settle things right. Collecting those souls will reward +3 rep in addition to collected souls, as it is considered an important grim reapers duty.

POWERS:

  • Powers are the main bread and butter of this mod. There are 11 awesome powers to choose from, all are available from start, but require souls, and sometimes reputation to cast. Reputation dramatically influences most numeric values for powers, and if your rep is way too low, spells might work very bad, like some buffs lasting only 1 sec or damaging spells doing insignificant damage etc. All powers require a scythe equipped to use. You can choose the next/previous power with Y and U by default.
  • Soul Transfer: You transfer a soul to be judged in the underworld. Some of them go to nether, some go to …(Aether?) doesn’t matter to you, as it is not your scope of duties from there. This is considered one of grim reapers primary duties, and you will gain +1 rep, thus losing 1 soul.
  • Detect Souls: All doomed, uncertain and cheaters souls glow, revealing their positions in a large radius around the reaper. Duration depends on rep. Costs 1 soul.
  • Final Demise: You inflict wither on all doomed creatures, causing their souls to burn in a large radius around you, duration depends on rep. Souls cannot be harvested this way, as they simply burn away. Costs 10 souls.
  • Summon Wraith: You release one of the stored souls as a faithful and loyal servant wraith for 30 secs, who will attack only monsters (not animals), including other wraiths. Costs 1 soul, but releasing souls directly into material plane is against the reaper’s purpose and duty, thus losing 1 rep as well.
  • Death Touch: You spread death with just a touch of hand. Has multiple uses. Converts some materials into their “dead” counterparts. Converts sand and gravel into soul sand, converts dirt and grass into soil soil, converts stone and cobble into soul stone (new), flowers into wither roses. If a Doomed villager is touched, it will die instantly, this will not anger golems, as it is considered a natural death, as villagers heart simply stops. Kills chicken instantly! Costs 1 soul for blocks.
  • Resurrection: You have power to take soul, you have the power to give it back… Attempts to “resurrect” a zombie type creature to their respective counterparts. Zombified piglins to Piglins, Zombie horses to horses, regular zombies, husks, drowned villagers and pillagers etc etc…Skeletons are beyond repair 🙂 Costs 5 souls and -2 rep, as resurrecting souls back to life is just opposite of what grim reaper’s duty is.
  • Reaper’s Wrath: A buff which applies strength and speed. Duration as well as level depend on rep. Costs 2 souls.
  • Consume Soul: Consume a soul to replenish your own health and saturation. Duration depends on rep. Costs 1 soul.
  • Spectral Bolt: Shoot a bolt of dark energy, damage depends on rep level. If a creature is killed with this, it will add soul, just as scythe, effectively refunding the cost. Costs 1 soul.
  • Teleport: A short range teleport which allows you to teleport in 32 block radius on a solid block. Costs 1 soul.
  • Soul Storm: The most potent spell in Reaper’s arsenal. Reaper unleashes ALL the stored souls to deal damage equal to the amount of souls released, 1 damage per 1 soul, in a medium range around the reaper. Angry souls will tear into shreds any being, including the player. Such an atrocious and wasteful violation of grim reapers’ duties will set rep to absolute zero, regardless of how much the player had. Costs 10 souls minimum, uses all souls.

Use the JustEnoughItems mod to view the crafting recipes in-game.

Crafting Recipes:

The Grim Reaper Mod (1.20.1, 1.19.2) - Become The Right Hand Of Death 1

Screenshots:

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The Grim Reaper Mod (1.20.1, 1.19.2) - Become The Right Hand Of Death 17

Requires:

Minecraft Forge

JEI

GeckoLib

Patchouli

How to install:

How To Download & Install Mods with Minecraft Forge

How To Download & Install Fabric Mods

How To Download & Install The Quilt Loader

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The Grim Reaper Mod (1.20.1, 1.19.2) Download Links

For Minecraft 1.18.2

Download from Server 1 – Download from Server 2

For Minecraft 1.19.2

Forge version: Download from Server 1 – Download from Server 2

For Minecraft 1.20.1

Forge version: Download from Server 1 – Download from Server 2

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