Progression through this mod is achieved using research, and I know that research may seem like a boring thing but we’ve got some very interesting ways to gain research.
The system works quite simply, each Knowledge topic requires 100 research points. Research points are gained by achieving certain pieces of research, with each piece being worth a different amount. The knowledge topics typically have more than 100 points available, meaning that you can unlock it in a few different ways.
Take the ‘Teleportation I’ knowledge topic, there are 100 points available for this as it’s an early unlock, and these are.
1. Kill an Enderman
2. Use an Enderpearl
3. Analyse an Enderpearl
4. Monitor and Enderman that teleports
As you can see, there are 3 different kinds of research here, the different types of research are listed below.
TechnoMagi Mod Passive/Event, Crafting & Mining
These bits of research are gained by performing certain tasks within the actual game itself. In the example above, kill an Enderman and use and Enderpearl are both passive research tasks. Passive research data is stored within your internal nanites, these nanites collect data as certain things take place. But beware, your nanites have finite data storage so you’ll need to transfer this data to some sort of portable device
You can also gain research from mining certain blocks and crafting certain blocks/items.
TechnoMagi Mod Analysis
This is the sort of research that people will be most familiar with, it requires placing certain things within an analysis machine which will churn away trying to analyse and collect data while you live your life, or rather, play your game.
The analysis in the example I used, is simple, and just requires an enderpearl, or at least a few, as there’s a chance that the process could fail. Later research can be more advanced and may require something like analysing a potion, and then analysing each of components in the 3×3 grid that the machine provides.
TechnoMagi Mod Observation
Observation is a way of gaining research by observing capture mobs. The idea is that you lure a mob into an observation chamber, then you can use certain items on them and the machine will try to collect data regarding the process.
TechnoMagi Mod Monitoring
Monitoring is like observing, except rather than capture the mobs in a machine, you take a blood sample from them and culture an extraction of your own nanites, to work in their blood stream.
The red bar here is the blood sample (or samples, each sample is worth a 10th of the bar), and the blue bar is the sample of your nanites (again, each sample is worth a 10th). Once this process reaches 100% you will be a given a sample of nanites for the mob you took the sample from, in this instance, a cow. You can then add these to the cow and overtime they will replicate and start gaining data.
Once the mob has fully activated nanites it’ll start collecting data passively in the same way that you do when certain events happen to you. This doesn’t mean that mobs are subject to the same events, but it’s worth playing with them to see…plus once you’ve gained enough research on a particular mob, you can do some interesting things