Squake Mod
Squake Mod (1.19, 1.18.2) is a Quake-style movement mod for Minecraft, mostly inspired by the movement in Fortress Forever/Team Fortress Classic. This mod adds bunnyhopping, strafe jumping, air control, trimping, and sharking to Minecraft and removes losing speed from taking fall damage (needs to be installed server-side for this). Bunnyhopping is uncapped by default, but has config settings for Fortress Forever-style soft and hard bunnyhop caps. The air and ground acceleration code is actually based on Half-Life’s, but it should be fairly similar to Quake’s. The trimp mechanic is a modified version of the Fortress Forever trimp mechanic: if you’re moving fast enough, holding sneak while jumping will convert some of your horizontal speed into vertical speed. Sharking refers to gliding across the surface of water by holding jump. Not compatible with Smart Moving Mod.
It adds a few new types of movement and modifies existing movement behaviors. When installed on the server as well as the client, players will not lose movement speed when they take fall damage. Aside from this, all modifications and new movements only require being installed on the client.
Features:
- Bunny Hopping: is a simple modification that increases horizontal velocity while airborne, particularly while sprinting and jumping.
- Strafe Jumping: is a new movement that will increase movement velocity while jumping, strafing, and moving forward all at the same time. Thus, jumping, sprinting forward, and moving slightly to the side will significantly increase the player’s movement velocity.
- Air Control: allows the player to have much more control over their movements while airborne. The player is able to rotate and change direction significantly quicker than Vanilla permits, while airborne.
- Trimping: modifies the player’s vertical and horizontal velocity when jumping depending on the slope or wall that they are jumping before. In other words, jumping downhill will decrease vertical speed and height, but increase horizontal speed and distance, while jumping uphill will increase vertical speed and height, but decrease horizontal speed and distance.
- Sharking: allows the player to glide extraordinarily fast across bodies of fluids. Sharking can be initiated by sprint-jumping onto a body of water. This same buff applies to flowing water, even if the player is going against the current.
Requires:
How to install:
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Squake Mod (1.19, 1.18.2) Download Links
Other versions:
For Minecraft 1.12.2
Forge version: Download from Server 2
For Minecraft 1.16.5
Forge version: Download from Server 2
For Minecraft 1.18.2
Forge version: Download from Server 2
For Minecraft 1.19
Forge version: Download from Server 2