Spider Moth Dweller Boss Mod
Spider Moth Dweller Boss Mod (1.20.1, 1.19.4) adds spiders, scorpions, daddy longlegs and the most powerful dweller to Minecraft. The spider moth dweller is powerful enough to kill wardens, withers, and strong mod bosses, yet fully possible to defeat with vanilla (ideally ranged) weapons and craftable items that slow it down. Any naturally spawned dweller will stalk you down, keeping at a distance until you look at them or walk too close. Once triggered, it will run or fly at you aggressively, breaking any leaves, doors, or windows in its way, or sending out teleportation ghost minions if it gets stuck.
Features:
- Fully custom entity with custom model/textures, animations and sounds.
- Multiple jumpscares.
- Intelligent stalking and reaction to being looked at – it can track you across long distances.
- Ability to walk/run, fly anywhere, and crawl through 1×1 spaces.
- Ability to break doors, glass, and leaves.
- Flies over water, rather than getting stuck.
- Multi-phase boss fight mechanics with second stage at half health – also emits less and less smoke/ash as its health decreases.
- Lifesteal.
- Ability to grab onto entities and hold them in place.
- Can also spawn on cave walls or on large trees in a sleeping mode, easily woken up if approached without sneaking.
- Summoning structure.
- Eerie clones appear nearby with a chance to float into the sky.
- The dweller can summon multiple types of minions, including ghosts that teleport it to you (if you let them hit you), when the dweller can’t reach you otherwise.
- All attack phases are contained within a single dweller entity, rather than spawning multiple versions.
- Epic items.
- The main spider moth entity can spawn during thunderstorms (configurable). It rarely spawns, and can spawn either on the surface or underground. Since the dweller spawns rarely (low rate, only in thunderstorms, and only in select vanilla biomes – most flat biomes and forests), it shouldn’t become obtrusive or annoying like many other dwellers – this can be changed in the config file.
Other Mobs:
- Smaller, regular spider moth “larvae” enemies with ranged attacks can spawn like other mobs.
- Ghost moth enemies spawn in Crimson Forests, able to see and fly through walls towards the player.
- Spindly “cellar spiders”/”daddy longlegs” arthropods rarely spawn, mostly underground in large packs. They are neutral mobs, becoming aggressive if attacked. (colour and size variations)
- Terrifying scorpion/sun-spider hybrids can spawn in various hot biomes like deserts. They have a chance to grab onto the player with their pincer upon landing a successful hit, along with having paralysing venom. (colour and size variations)
- Maximally creepy giant centipedes can spawn in various biomes, above and below ground. Fully animated with 20 body segments and 19 pairs of legs, along with stalking mechanics (around walls) and ability to hang off the ceiling until you get close.
- Maggots/grubs that spawn rarely in packs of up to 40, each with random sizes. They poison the player on contact, and can be consumed as food. (colour and size variations)
- Bloodworms spawn rarely in groups, each with random sizes and detailed realistic animations. (transparency and size variations)
- And last, but not least, small spider larvae entities can spawn in packs or be summoned by clones of the main dweller. They can jump and literally grab onto the player’s head, inflicting continuous damage, or hang from the ceiling in wait of an unsuspecting victim. (colour and size variations)
Screenshots:
Requires:
How to install:
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Spider Moth Dweller Boss Mod (1.20.1, 1.19.4) Download Links
For Minecraft 1.19.2
Forge version: Download from Server 1 – Download from Server 2
For Minecraft 1.19.4
Forge version: Download from Server 1 – Download from Server 2
For Minecraft 1.20.1, 1.20
Forge version: Download from Server 1 – Download from Server 2