Spellblades And Such Mod

Spellblades and Such Mod (1.20.1, 1.19.2) adds spellblades, magical claymores, and magic orbs to the game, each of which have different pools of magical spells to cast. To put spells on your Spellblade or other spell host, put the item in a Spell Binding Table with bookshelves around it like an Enchantment Table. A cheaper way to get Rune Ingots involves casting spells with the corresponding block of metal.

Spellblades and Such Mod (1.20.1, 1.19.2) - Magical Claymores, Magic Orbs 1

Features:

Spellblades:

  • Spellblades deal 2/3 of your corresponding spell attribute as extra damage of that type with melee attacks, and can host spells that are close range and quick to cast.

Claymores:

  • Claymores deal 100% of your corresponding spell attribute as extra damage of that type with melee attacks, can’t be dual wielded, and have similar spells to Spellblades but with more area of effect or projectile count. They come pre-stocked with a spin attack (spell) of their respective element.

Orbs:

  • Orbs deal no extra damage and have spells that don’t do a whole lot of damage, but the spells have incredible area of effect or versatility.

Runic Armor:

  • Runic Armor gives you a bonus to its respective damage type, in addition to giving you an amount of absorption proportional to the amount of runic armor pieces you’re wearing, 5 seconds after all your absorption depletes.

Hexblade:

  • This mod also adds the Hexblade faction, which has a chance to invade proportional to how much magic damage you’ve dealt recently. At the beginning of a potential invasion, you are sent a scout that offers you a way out of the invasion. If you buy their goods, you can be spared. You can’t be invaded if you’ve been invaded or sent a scout recently, but this grace period can get cut shorter if you cast a lot of spells during its time. (Older versions of the mod simply have them invade right away, if you are having invasions unprompted update the mod)
  • Hexblade enemies can rarely drop a Prismatic Effigy, which summons Magus, if Magus is not already present in the world. Magus drops a piece of their Primordial Robes upon death.
  • Disable Hexblade by typing /gamerule hexbladeInvade false.

The Primordial Set:

  • The Primordial set has a similar but stronger absorption mechanic to Runic Armor, with the extra effect of triggering elemental novas with a frequency proportional to your amount of the Primordial set worn.

Screenshots:

Spellblades and Such Mod (1.20.1, 1.19.2) - Magical Claymores, Magic Orbs 2

Spellblades and Such Mod (1.20.1, 1.19.2) - Magical Claymores, Magic Orbs 3

Spellblades and Such Mod (1.20.1, 1.19.2) - Magical Claymores, Magic Orbs 4

Spellblades and Such Mod (1.20.1, 1.19.2) - Magical Claymores, Magic Orbs 5

Spellblades and Such Mod (1.20.1, 1.19.2) - Magical Claymores, Magic Orbs 6

Spellblades and Such Mod (1.20.1, 1.19.2) - Magical Claymores, Magic Orbs 7

Spellblades and Such Mod (1.20.1, 1.19.2) - Magical Claymores, Magic Orbs 8

Spellblades and Such Mod (1.20.1, 1.19.2) - Magical Claymores, Magic Orbs 9

Mod Showcases:

Requires:

Fabric Modloader

Fabric API

GeckoLib Mod

Architectury API

Player Animator Mod

Spell Power Attributes Mod

Runes Crafting Mod

Spell Engine Mod

Better Combat Mod (Optional)

Wizards Mod (Optional)

How to install:

How To Download & Install Mods with Minecraft Forge

How To Download & Install Fabric Mods

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Spellblades and Such Mod (1.20.1, 1.19.2) Download Links

For Minecraft 1.19.2

Fabric version: Download from Server 1Download from Server 2

For Minecraft 1.20.1

Fabric version: Download from Server 1Download from Server 2

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