The Land of Alagesia
The land of Alagesia will become one with the land of Minecraft.This land will now contain human cities, the elven forests, the underground homes of dwarves, Varden camps, and more!
Dragons!
Dragons are hatched from eggs found in temple/ dragon soul vault type areas. When hatched, the dragon will go through the different stages of growing up until adulthood. When a dragon becomes an adult, you can then mount it and have the ability to fly it around the world. Not all dragons will be the same though! Dragons will have multiple colors, and depending upon your dragon’s color, it will have a different ability. The current planned colors are red, blue, green, yellow, brown, white, black, purple, and pink.
Rider Sword Smithing!
Rider Swords are crafted using Brightsteel ingots. These ingots are smithed from brightsteel ore, which will naturally generate in the world, at a slightly rarer rate than diamond. When put into the crafting bench in a similar fashion as a furnace, the player can create a Brightsteel Furnace with the ingots.This Brightsteel Furnace is where the rider’s sword is created, and depending upon your dragon’s color, your sword will share the color. If you craft a Rider’s Sword before you tame a dragon, you will get a blank Rider’s Sword.
The Races of Alagaësia!
The races in the mod will be exactly the same as the book series. The mod shall have Dwarves in underground metropolises, Elves in their forest land, Humans in their villages/cities, and even Urgals and Werecats! In the forests will be animals that would naturally be there, such as rabbits, deer, etc. Perhaps in the future a race selection menu could be implemented, allowing you to play as a Human, Elf, or Dwarf.
Magic!
Seeing as how magic as the series depicts would be difficult to find a good, balanced way to be implemented in Minecraft, the only idea I currently have is a system similar to the enchanting system, but with the words of power, no enchantment levels, and no randomness. Ideas would be very appreciated.