Mortis Machines Plugin
Mortis Machines Plugin (1.19.4, 1.18.2) introduces a variety of new features to the game, including machines that utilize redstone signals.
Features:
There are 5 types of machines:
- Sound Machine sends out a specified message to the players near the sound machine. The message can be set by right clicking the machine. The range is configurable in the sound.yml
- Timer Machine sends out a redstone signal when the specified time comes and runs for a specified output time. Both times can be set by using the menu for timer machine.
- Remote Control Machine sends out a redstone signal when a player assigns a remote to the machine and interact with the remote to send out a redstone signal. The remotes can be assigned and unassigned using the menu for remote control machine. Has 3 types of remotes, FlipFlop Remote, Clicker Remote and Deadman Remote.
- Id Card Machine sends out a redstone signal when a player assigns a id card to the machine and inserts a id card in the machine to send out a redstone signal and stops with a configured delay. The id card can be assigned and inserted and the editors and be added and removed using the menu for id card machine.
- Auto Crafter Machine can craft the configured items for the machine. The recipe can be inserted using the menu and players can view the progression using the menu for auto crafter machine.
Commands:
- /machines reload
Reloads the plugin
Requires “mortismachines.reload” permission. - /machines recipe
Shows you the recipes for the item in hand.
Requires “mortismachines.recipe” permission. - /machines structure save <id> <world> <x> <y> <z> <true/false>
Saves the provided structure
Requires “mortismachines.save” permission. - /machines structure delete <id>
Deletes the provided structure
Requires “mortismachines.delete” permission. - /machines give <player_name> <item-id> <item-amount>
Gives the specified player the specified item with the specified amount
Requries “mortismachines.give” permission
How to install:
- Download a plugin of your choice.
- Place the .jar and any other files in your plugin’s directory.
- Run the server and wait for it to fully load.
- Type stop in your Minecraft server console to bring the server to a clean stop.
- Run the server.
- All done! Your plugin should be installed and ready to be used.