Medieval Mobs Mod
Medieval Mobs Mod adds three medieval-themed humanoid mobs which will stalk you in your worlds. It has a few config options that will hopefully enable it to blend in with your current game. This mod is compatible with custom biomes, so it will work with Biomes O’Plenty and similiar.
The Mobs:
- Brigand: realistic equivalent of skeleton, based on its code
- Bandit: based on zombie code, equiped with steel sword
- Tribesman: based on zombie code, equiped with stone or iron axe
All those mobs drop random amount of gold coins, which can be crafted back into gold. Be aware that they are smarter and faster than the undead. Adjust the config file considerably. Also they don’t mind the sun.
Screenshots:
Mod Showcases:
Crafting Recipes:
Recommend that you should install Just Enough Items (for mods using Forge) or Roughly Enough Items (for mods using Fabric) to view the full recipes included in this mod
All those recipes can be disabled by a config setting :
Craftable saddles
Craftable string from wool
Salvage – tools, weapons and armor made from gold and iron can be smelted to salvage ingots (sword do not evaporate when they get blunt, do they ?)
Other behavior changes:
- All mobs will drop bones, since this mod can disable skeletons
Config options:
How to install:
How To Download & Install Mods with Minecraft Forge
How To Download & Install Fabric Mods
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Download Links for Medieval Mobs Mod:
For Minecraft 1.7.10
For Minecraft 1.8