K Turrets Mod

K-Turrets Mod (1.20.1, 1.19.3) is a Minecraft mod which adds several turrets and combat drones. Turrets protect areas from hostile mobs. Drones work similarly to turrets, but are mobile and have lower stats. Customizable, deployable, Different ammo and effects for each.

K-Turrets Mod (1.20.1, 1.19.3) - Robots that Protect Your Base 1

Features:

Bullet turret: This turret uses iron nuggets and gold nuggets as ammo and shoots iron or gold bullets. Iron bullets do more damage than gold ones.

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Arrow turret: This turret can use all vanilla arrows as ammo. It needs to have a bow or crossbow to function. Punch, power and flame enchantments on the bow are usable by the turret. Crossbow adds 20% damage to arrows.

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Brick turret: This one uses bricks and netherbricks as ammo. Netherbricks deal more damage.

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Fire charge turret: This turret uses explosive powder as ammo and shoots fireballs. It doesn’t target fire-immune mobs, because they are immune to its fire balls. Explosive powder is crafted from gunpowder and blaze powder.

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Gauss turret: Gauss turret uses special bullets – gauss bullets, and shoots very fast projectiles.

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Cobble turret: This turret uses cobblestone as ammo, and has lowest damage of all.

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And there are 6 corresponding drone types. Unlike turrets, drones are flying and can follow their owner. Their stats are derived from corresponding turret stats.

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Screenshots:

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How to use:

A unit can be obtained by crafting its respective spawn egg. Drone egg recipes have following pattern – 4 steel ingots, 2 feathers, a dispenser, and type-specific ingredient on sides:

K-Turrets Mod (1.20.1, 1.19.3) - Robots that Protect Your Base 31

  • Turret egg recipes have steel ingots instead of feathers.
  • You can configure a unit via a UI which is accessed via Shift + right click on the unit.

K-Turrets Mod (1.20.1, 1.19.3) - Robots that Protect Your Base 32

  • On the left side there is a list of applicable targets, represented by a toggle button with the entity’s registry name. On the right side there are several controls, integrity (health) indicator and a couple of hints. To remove a target, press on it – it will appear crossed out. Once you removed desired targets, close the screen to apply the changes. To add a target, use the text field on top – write full registry name and then press ‘Add…’button. Pressing ‘Dismantle’ will eject unit’s inventory and drop the unit in item form (its state will be saved). There is another button thattoggles unit’s pushability, and another button which controls whether a unit will attack players who not allied to you. “Claim” button will make a unit yours.
  • Another button will show up in drone UI which controls whether a drone is following its owner or is idle.
  • Dismantling a unit will produce a spawn egg with that has unit’s data written on it; you can see unit’s UUID in the tooltip. Using such spawn egg will place that unit and load its data.
  • If a unit is damaged, you can repair it with a steel ingot by Shift + right clicking it. Drone recovers 1/4 of integrity from 1 ingot, and turret recovers 1/6 of integrity.
  • By default unit’s targets are all potentially hostile mobs. If you want it to shoot players that are not allied to you, you must add “minecraft:player” to targets and toggle the mentioned control button.
  • To access unit’s inventory, right click it. There you can load it with appropriate ammo.

Configuration:

Each turret type’s stats can be configured separately, such as health, range, armor, fire rate, damage. By default, their stats are identical except damage; turrets ranked by damage, from lowest: cobble, firecharge, arrow, bullet, brick, gauss.

Turret defaults:

  • Health = 60
  • Armor = 3
  • Range = 32
  • Fire rate = 20

Drones’ stats are derived from appropriate turrets’ stats like this:

  • Health = Turret Health – 15
  • Range = Turret Range – 5
  • Armor = Turret Armor – 2

Other stats are identical.

You can turn on drone propeller sound in the client config.

In the server config there are defined limits of drone and turret count per player. A player will not be able to place new drones or turrets if he reaches the limits. Default values are 30 for drones and 50 for turrets.

Behavior:

  • Turret: if it has ammo (and weapon if it’s an Arrow turret), it will shoot at its targets within range.
  • Turret can be put into a minecart.
  • Drone: same as turret, but will pursue the target. If is set to follow the owner, will fly towards his head. When attacking a mob, a drone will move sideways and move back if an attacking mob is too close.
  • Drones have less slots for ammo.

Tricks and non-obvious info:

  • Place your turrets on an elevated platforms, so it is harder for melee mobs to reach them.
  • Units are immune to poison, wither, hunger, health, health boost and regeneration effects. Others are applicable.
  • You can create patrols from turrets in moving minecarts.
  • Vanilla team system is accounted by unit targeting.
  • Units can’t drown.

Requires:

Minecraft Forge

Satako Library

How to install:

How To Download & Install Mods with Minecraft Forge

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