Hostile Water Monsters Mod

Hostile Water Monsters Mod (1.19.4, 1.18.2) implements a few harder fishes and amphibians to make the rivers, lakes, oceans, and flooded underwater caves more dangerous.

Hostile Water Monsters Mod (1.19.4, 1.18.2) - Harder Fishes 1


River Guardians:

  • A smaller, weaker version of the Monument Guardian that sometimes drops fishing loot. They spawn in rivers, ocean bottoms, lakes and ponds, and flooded caves.
  • There are four species of River Guardian which each have their own habitats, prey preferences, and level of aggression. River guardians are territorial and will fight other river guardians, especially of a different species, to the death except when it is raining. They will also attack larger creatures who intrude into their territory. Iron Golems will now kill river golems if they can.
  • River Guardians have a ruddy hide with yellow spines. They spawn in temperate water. They hunt cod, squid and small creatures like pigs, chickens, rabbits, and children in or near water.
  • Icy River Guardians are ice blue with reddish spines. They spawn in cold water. They hunt salmon, squid and like chickens, rabbits, and children in or near water. Icy River Guardians are the least aggressive species of river guardian.
  • Fiery River Guardians spawn in warm or hot water. They hunt cod, squid, chickens, rabbits, and children in or near water.. They are the most aggressive river guardian.
  • Albino River Guardians spawn in deep, dark areas and hunt cod, child zombies, and bats near water. They are more aggressive than river guardians but less aggressive than fiery river guardians.

Slippery Biters:

  • These small to medium size hostile fish spawn in temperate and warm wet areas, around sunken ruins and ships, and rarely in swamps. They are solitary normally but will defend each other when attacked. They are aggressive towards players who get too close. They chatter their teeth and so they can often be heard before they are seen.
  • They may also rarely spawn in a larger, slightly more dangerous form. They do modest damage and are more of a hazard than a threat in small numbers. You know they are in the area by their biting chittering sounds.
  • Slippery Biters are slow swimmers but they have the ability to suddenly slip behind players from a short distance away without warning. This can cause a small easy fight into a serious threat if there are other Slippery Biters in the nearby area. They have a short cooldown between uses of this ability.


  • The Gurty is a small to medium medium size spiny amphibian creature. Gurties are mildly aggressive in bright light and aggressive in the dark and the rain. Before they become angry, gurties will sometimes make warning noises to scare off those approaching. When a gurty becomes angry, parts of their body begin to glow from within and spines deploy from their back. The spines do thorn damage to melee attackers when deployed. Note: It is difficult but possible to sneak up behind a gurty without them becoming angry!
  • Habitat: Gurties normally inhabit Beaches and Swamps. But, less Frequently, they are found near rivers and ponds. Sometimes they are found in flooded caves.
  • Habits: Gurties move slower on land and are quite agile in water. They spend their days playing and hunting in the water, often scouring the bottom for a while and then rising to the surface for a while. At night they wander both on land and in the water. Gurties will likely look different (and maybe behave a little differently) in desert/savanna, cold biomes, underground caves.
  • Nesting: Gurties are nesting creatures. Their nests look like a clump of dense brown grass. Fishing loot will drop from nests. Gurties return to their nest periodically and usually just before dusk and just after dawn. Gurties will pursue and kill anything they see close to their nests that doesn’t escape. When they die, the nest crumbles and fades.
  • Combat: By default, Gurties deal moderate damage and have moderate hit points. But their thick hides and rubbery protective layers provide them significant damage reduction to damage from explosions and projectiles. They are immune to poison and have a weak poisonous bite. Gurties deal a small amount more damage in the water. Iron Golems instinctively hate Gurties even tho villagers have learned a secret trick that prevents gurties from ever attacking villagers. Gurties ignore wandering traders too but can be hard on Llama’s.

Poisonous Watersnakes:

  • These small to medium size hostile green snakes spawn near ponds, rivers, and swamps. They are solitary. Their hides can be combined to make leather.
  • Watersnakes prefer to keep their distance and spit poison. The poison spit does have a kick– very mild melee damage that can finish a severely weakened foe off.
  • However, Watersnakes do also have a poisonous bite that does solid melee damage.


Hostile Water Monsters Mod (1.19.4, 1.18.2) - Harder Fishes 2

Hostile Water Monsters Mod (1.19.4, 1.18.2) - Harder Fishes 3

Hostile Water Monsters Mod (1.19.4, 1.18.2) - Harder Fishes 4

Hostile Water Monsters Mod (1.19.4, 1.18.2) - Harder Fishes 5

Hostile Water Monsters Mod (1.19.4, 1.18.2) - Harder Fishes 6

Hostile Water Monsters Mod (1.19.4, 1.18.2) - Harder Fishes 7

Hostile Water Monsters Mod (1.19.4, 1.18.2) - Harder Fishes 8

Hostile Water Monsters Mod (1.19.4, 1.18.2) - Harder Fishes 9

Hostile Water Monsters Mod (1.19.4, 1.18.2) - Harder Fishes 10


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