Gear Reborn Mod

Gear Reborn Mod (1.19.2, 1.18.2) provides players with a set of practical tools and equipment that complement Tech Reborn and match its style. Various armor sets will protect you from various types of attacks, night vision will allow you to see in the dark, and the electric shock pistol will stun mobs or even players. Heavily inspired by Industrial Craft 2.

Gear Reborn Mod (1.19.2, 1.18.2) - Additional Gear to Tech Reborn 1

Features:

Hazmat Suit

  • A shiny, environment-tight yellow rubber suit augmented with breathing apparatus and a refrigeration system! Probably. Wearing the full set (with rubber boots for the feet part!) passively protects you from:
    • Fire (not magma) damage
    • Freezing damage
    • Electrical shocks (from stun guns and uninsulated wire
    • Bee stings
  • Additionally, it:
    • Protects you from dying in magma provided it is supplied with constant energy.
    • Allows you to breathe underwater, provided you keep Cells of Compressed Air in your inventory, each of which lasts for ~20s (configurable).
  • The suit’s pieces EXCLUDING THE BOOTS have no durability, but have subpar protection values and are not enchantable.

Night Vision Goggles

  • Good ole NVG. Run off energy and can be toggled with N by default.
  • Don’t blind you in sunlight like their IC2 counterpart!

Rubber Armor

  • Rubber armor! It’s a tad better than leather armor and each piece gives you a bit of knockback resistance. TR rubber is canonically not latex.

Rubber Boots

  • Your go-to hip dislocation prevention tool! Significantly reduces your fall damage with each fall at the cost of taking a bit of a beating. Technically part of the rubber armor set, but they deserve their own entry.
  • Will degrade quickly if you fall a lot! Repairable with rubber and enchantable, hint hint.
  • Damage logic identical to their IC2 equivalent’s!

Stun Gun

  • For a more pacifist way out! Unless you’re dealing with arachnids. Simply fill it up with some energy, toggle it on, wait for its high voltage capacitors to charge and whack what(or who-)ever you want to stun! Each charge takes ~0,5k E. Mobs get stunned for ~6 seconds, during this period, they are significantly slowed down and weakened. Arachnids receive heavy damage from it. Creepers explode when shocked with this.
  • You switch the taser on/off by shift-rightclicking with it in your hand. After ~5 secs of charging (indicated by rapid clicking), it will be usable. There’s an capacitor charge indicator _in the stun gun’s tooltip_. Grey means that the capacitors are empty, yellow means partially charged and not yet usable, green means fully charged and usable. Mostly useless though as the tip of the taser visibly sparkles with energy when everything’s ready to go.

Screenshots:

Gear Reborn Mod (1.19.2, 1.18.2) - Additional Gear to Tech Reborn 2

Requires:

Fabric Loader

Fabric API

Tech Reborn Mod

Cloth Config API

How to install:

How To Download & Install Mods with Minecraft Forge

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Gear Reborn Mod (1.19.2, 1.18.2) Download Links

For Minecraft 1.16.5

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For Minecraft 1.19.2, 1.19.1, 1.19

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