Ender Tweaker Mod

Ender Tweaker Mod 1.12.2 is an interface between EnderIO and CraftTweaker, which supports adding/removing recipes from EnderIO machines.

Ender Tweaker Mod 1.12.2 (EnderIO + CraftTweaker) 1

Currently supported mods:

  • Alloy Smelter
  • Combustion Generator
  • Enchanter
  • SAG Mill
  • Slice’n’Splice
  • Soul Binder
  • The Vat
  • Tank

Documentation:

Individual documentation for machines is as follows:

Show Spoiler

Alloy Smelter (mods.enderio.AlloySmelter)

Recipe Addition:

addRecipe(IItemStack output, IIngredient[] input, @Optional int energyCost, @Optional float xp)
Parameters:

  • IItemStack output – The result of the recipe.
  • IIngredient[] input – The ingredients. Must be between 1 and 3 ingredients.
  • int energyCost – How much FE the recipe uses. Defaults to 5000.
  • float xp – The xp is granted from this recipe. May not be negative.
Recipe Removal:

removeRecipe(IItemStack output)
Parameters:

  • IItemStack output – The output of the recipe to remove.

removeByInputs(IItemStack... input)
Parameters:

  • IItemStack… input – The input of the recipe to remove.

Combustion Generator (mods.enderio.CombustionGen)

The combustion generator doesn’t support a concept of recipes. Instead, it uses Fuels and Coolants to determine how much FE will be generated.

Addition:

addFuel(ILiquidStack fuel, int powerPerCycleRF, int totalBurnTime)
Parameters:

  • ILiquidStack fuel – The fluid fuel to add.
  • int powerPerCycleRF – Amount of energy created per tick in a base-line machine.
  • int totalBurnTime – Total burn time of one bucket of fuel.

addCoolant(ILiquidStack coolant, float degreesCoolingPerMB)
Parameters:

  • ILiquidStack coolant – The fluid coolant to add.
  • float degreesCoolingPerMB – How much heat can one mB of the coolant absorb until it heats up by 1 K?
Removal:

removeFuel(ILiquidStack fuel)
Parameters:

  • ILiquidStack fuel – The fluid fuel to remove.

removeCoolant(ILiquidStack coolant)
Parameters:

  • ILiquidStack coolant – The fluid coolant to remove.

Enchanter (mods.enderio.Enchanter)

Recipe Addition:

addRecipe(IEnchantmentDefinition output, IIngredient input, int amountPerLevel, double costMultiplier)
Parameters:

  • IEnchantmentDefinition output – The output enchantment.
  • IIngredient input – The item that it used to make this enchantment.
  • int amountPerLevel – The number of input items per level of enchantment.
  • double costMultiplier – Used to modify how expensive the recipe is.
Recipe Removal:

removeRecipe(IEnchantmentDefinition output)
Parameters:

  • IEnchantmentDefinition output – The enchantment output of the recipe to remove.

SAG Mill (mods.enderio.SagMill)

Recipe Addition:

addRecipe(IItemStack[] output, float[] chances, IIngredient input, @Optional String bonusType, @Optional int energyCost, @Optional float[] xp)
Parameters:

  • IItemStack[] output – The results of the recipe.
  • float[] chances – The chance that this item appears. Must have the same length as output.
  • IIngredient input – The input.
  • String bonusType – This impacts how Grinding Balls work. May be NONE (no bonus), MULTIPLY_OUTPUT (can increase chance > 1.0), and CHANCE_ONLY (caps chance at 1.0).
  • int energyCost – How much FE the recipe uses. Defaults to 5000.
  • float xp – The xp is granted from this recipe. May not be negative.

addRecipe(WeightedItemStack[] output, IIngredient input, @Optional String bonusType, @Optional int energyCost, @Optional float[] xp)
Parameters:

  • WeightedItemStack[] output – The results of the recipe.
  • IIngredient input – The input.
  • String bonusType – This impacts how Grinding Balls work. May be NONE (no bonus), MULTIPLY_OUTPUT (can increase chance > 1.0), and CHANCE_ONLY (caps chance at 1.0).
  • int energyCost – How much FE the recipe uses. Defaults to 5000.
  • float xp – The xp is granted from this recipe. May not be negative.
Recipe Removal:

removeRecipe(IItemStack input)
Parameters:

  • IItemStack input – A valid input item of the recipe to remove.

Slice’n’Splice (mods.enderio.SliceNSplice)

Recipe Addition:

addRecipe(IItemStack output, IIngredient[] input, @Optional int energyCost, @Optional float xp)
Parameters:

  • IItemStack output – The result of the recipe.
  • IIngredient[] input – The ingredients. Must be between 1 and 6 ingredients.
  • int energyCost – How much FE the recipe uses. Defaults to 5000.
  • float xp – The xp is granted from this recipe. May not be negative.
Recipe Removal:

removeRecipe(IItemStack output)
Parameters:

  • IItemStack output – The output of the recipe to remove.

Soul Binder (mods.enderio.SoulBinder)

Recipe Addition:

addRecipe(IItemStack output, IIngredient input, String[] entities, int xp, @Optional int energyCost)
Parameters:

  • IItemStack output – The result of the recipe.
  • IIngredient input – The main (non-soul vial) ingredient.
  • String[] entities – Allowed entities that must be present in a soul vial for this recipe to work.
  • int xp – The XP cost of this recipe, in levels.
  • int energyCost – How much FE the recipe uses. Defaults to 5000.
Recipe Removal:

removeRecipe(IItemStack output)
Parameters:

  • IItemStack output – The output of the recipe to remove.

The Vat (mods.enderio.Vat)

The Vat uses a system of multipliers to calculate output. This means each pair of inputs will use a different amount of input. The ratio of input -> output fluid is constant. The multipliers on the inputs determine how much input fluid is used.slot1Mult * slot2Mult * 1000mB of input is used per craft. The final output amount is calculated from inMult * slot1Mult * slot2Mult * 1000mB. The ratio of input to output fluid is equal to inMult.

Recipe Addition:

addRecipe(ILiquidStack output, float inMult, ILiquidStack input, IIngredient[] slot1Solids, float[] slot1Mults, IIngredient[] slot2Solids, float[] slot2Mults, @Optional int energyCost)
Parameters:

  • ILiquidStack output – The output fluid (right tank). Amount is ignored.
  • float inMult – The multiplier of the input fluid. Changes how much output is created.
  • ILiquidStack input – The input fluid (left tank). Amount is ignored.
  • IIngredient[] slot1Solids – Items that can go in slot 1.
  • float[] slot1Mults – The multipliers for the items in slot 1. Must be the same length as slot1Solids. Changes how much output is created and how much input is used.
  • IIngredient[] slot2Solids – Items that can go in slot 2.
  • float[] slot2Mults – The multipliers for the items in slot 2. Must be the same length as slot2Solids. Changes how much output is created and how much input is used.
  • int energyCost – How much FE the recipe uses. Defaults to 5000.
Recipe Removal:

removeRecipe(ILiquidStack output)
Parameters:

  • ILiquidStack output – The output of the recipe to remove.

Tank (mods.enderio.Tank)

Recipe Addition:

addRecipe(boolean fill, IIngredient input, ILiquidStack fluid, IItemStack output)
Parameters:

  • boolean fill – If true, the fluid passed will be consumed when the recipe is processed. If false, the fluid will be added to the tank.
  • IIngredient input – The input item.
  • ILiquidStack fluid – The relevant fluid. Operation is determined by fill.
  • IItemStack output – The output of the recipe.
Recipe Removal:

removeRecipe(boolean fill, ILiquidStack fluid, IItemStack output)
Parameters:

  • boolean fill – If this recipe is a filling recipe.
  • ILiquidStack fluid – The fluid involved in this recipe.
  • IItemStack output – The output of the recipe to remove.

Screenshots:

Ender Tweaker Mod 1.12.2 (EnderIO + CraftTweaker) 2

Ender Tweaker Mod 1.12.2 (EnderIO + CraftTweaker) 3

Ender Tweaker Mod 1.12.2 (EnderIO + CraftTweaker) 4

Ender Tweaker Mod 1.12.2 (EnderIO + CraftTweaker) 5

Ender Tweaker Mod 1.12.2 (EnderIO + CraftTweaker) 6

Ender Tweaker Mod 1.12.2 (EnderIO + CraftTweaker) 7

Ender Tweaker Mod 1.12.2 (EnderIO + CraftTweaker) 8

Ender Tweaker Mod 1.12.2 (EnderIO + CraftTweaker) 9

Ender Tweaker Mod 1.12.2 (EnderIO + CraftTweaker) 10

Ender Tweaker Mod 1.12.2 (EnderIO + CraftTweaker) 11

Requires:

Minecraft Forge

Ender IO

CraftTweaker

How to install:

How To Download & Install Mods with Minecraft Forge

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