Alloy Smelter (mods.enderio.AlloySmelter)
Recipe Addition:
addRecipe(IItemStack output, IIngredient[] input, @Optional int energyCost, @Optional float xp)
Parameters:
- IItemStack output – The result of the recipe.
- IIngredient[] input – The ingredients. Must be between 1 and 3 ingredients.
- int energyCost – How much FE the recipe uses. Defaults to 5000.
- float xp – The xp is granted from this recipe. May not be negative.
Recipe Removal:
removeRecipe(IItemStack output)
Parameters:
- IItemStack output – The output of the recipe to remove.
removeByInputs(IItemStack... input)
Parameters:
- IItemStack… input – The input of the recipe to remove.
Combustion Generator (mods.enderio.CombustionGen)
The combustion generator doesn’t support a concept of recipes. Instead, it uses Fuels and Coolants to determine how much FE will be generated.
Addition:
addFuel(ILiquidStack fuel, int powerPerCycleRF, int totalBurnTime)
Parameters:
- ILiquidStack fuel – The fluid fuel to add.
- int powerPerCycleRF – Amount of energy created per tick in a base-line machine.
- int totalBurnTime – Total burn time of one bucket of fuel.
addCoolant(ILiquidStack coolant, float degreesCoolingPerMB)
Parameters:
- ILiquidStack coolant – The fluid coolant to add.
- float degreesCoolingPerMB – How much heat can one mB of the coolant absorb until it heats up by 1 K?
Removal:
removeFuel(ILiquidStack fuel)
Parameters:
- ILiquidStack fuel – The fluid fuel to remove.
removeCoolant(ILiquidStack coolant)
Parameters:
- ILiquidStack coolant – The fluid coolant to remove.
Enchanter (mods.enderio.Enchanter)
Recipe Addition:
addRecipe(IEnchantmentDefinition output, IIngredient input, int amountPerLevel, double costMultiplier)
Parameters:
- IEnchantmentDefinition output – The output enchantment.
- IIngredient input – The item that it used to make this enchantment.
- int amountPerLevel – The number of input items per level of enchantment.
- double costMultiplier – Used to modify how expensive the recipe is.
Recipe Removal:
removeRecipe(IEnchantmentDefinition output)
Parameters:
- IEnchantmentDefinition output – The enchantment output of the recipe to remove.
SAG Mill (mods.enderio.SagMill)
Recipe Addition:
addRecipe(IItemStack[] output, float[] chances, IIngredient input, @Optional String bonusType, @Optional int energyCost, @Optional float[] xp)
Parameters:
- IItemStack[] output – The results of the recipe.
- float[] chances – The chance that this item appears. Must have the same length as output.
- IIngredient input – The input.
- String bonusType – This impacts how Grinding Balls work. May beÂ
NONE
 (no bonus), MULTIPLY_OUTPUT
 (can increase chance > 1.0), and CHANCE_ONLY
 (caps chance at 1.0).
- int energyCost – How much FE the recipe uses. Defaults to 5000.
- float xp – The xp is granted from this recipe. May not be negative.
addRecipe(WeightedItemStack[] output, IIngredient input, @Optional String bonusType, @Optional int energyCost, @Optional float[] xp)
Parameters:
- WeightedItemStack[] output – The results of the recipe.
- IIngredient input – The input.
- String bonusType – This impacts how Grinding Balls work. May beÂ
NONE
 (no bonus), MULTIPLY_OUTPUT
 (can increase chance > 1.0), and CHANCE_ONLY
 (caps chance at 1.0).
- int energyCost – How much FE the recipe uses. Defaults to 5000.
- float xp – The xp is granted from this recipe. May not be negative.
Recipe Removal:
removeRecipe(IItemStack input)
Parameters:
- IItemStack input – A valid input item of the recipe to remove.
Slice’n’Splice (mods.enderio.SliceNSplice)
Recipe Addition:
addRecipe(IItemStack output, IIngredient[] input, @Optional int energyCost, @Optional float xp)
Parameters:
- IItemStack output – The result of the recipe.
- IIngredient[] input – The ingredients. Must be between 1 and 6 ingredients.
- int energyCost – How much FE the recipe uses. Defaults to 5000.
- float xp – The xp is granted from this recipe. May not be negative.
Recipe Removal:
removeRecipe(IItemStack output)
Parameters:
- IItemStack output – The output of the recipe to remove.
Soul Binder (mods.enderio.SoulBinder)
Recipe Addition:
addRecipe(IItemStack output, IIngredient input, String[] entities, int xp, @Optional int energyCost)
Parameters:
- IItemStack output – The result of the recipe.
- IIngredient input – The main (non-soul vial) ingredient.
- String[] entities – Allowed entities that must be present in a soul vial for this recipe to work.
- int xp – The XP cost of this recipe, in levels.
- int energyCost – How much FE the recipe uses. Defaults to 5000.
Recipe Removal:
removeRecipe(IItemStack output)
Parameters:
- IItemStack output – The output of the recipe to remove.
The Vat (mods.enderio.Vat)
The Vat uses a system of multipliers to calculate output. This means each pair of inputs will use a different amount of input. The ratio of input -> output fluid is constant. The multipliers on the inputs determine how much input fluid is used.slot1Mult * slot2Mult * 1000mB
 of input is used per craft. The final output amount is calculated from inMult * slot1Mult * slot2Mult * 1000mB
. The ratio of input to output fluid is equal to inMult
.
Recipe Addition:
addRecipe(ILiquidStack output, float inMult, ILiquidStack input, IIngredient[] slot1Solids, float[] slot1Mults, IIngredient[] slot2Solids, float[] slot2Mults, @Optional int energyCost)
Parameters:
- ILiquidStack output – The output fluid (right tank). Amount is ignored.
- float inMult – The multiplier of the input fluid. Changes how much output is created.
- ILiquidStack input – The input fluid (left tank). Amount is ignored.
- IIngredient[] slot1Solids – Items that can go in slot 1.
- float[] slot1Mults – The multipliers for the items in slot 1. Must be the same length as slot1Solids. Changes how much output is created and how much input is used.
- IIngredient[] slot2Solids – Items that can go in slot 2.
- float[] slot2Mults – The multipliers for the items in slot 2. Must be the same length as slot2Solids. Changes how much output is created and how much input is used.
- int energyCost – How much FE the recipe uses. Defaults to 5000.
Recipe Removal:
removeRecipe(ILiquidStack output)
Parameters:
- ILiquidStack output – The output of the recipe to remove.
Tank (mods.enderio.Tank)
Recipe Addition:
addRecipe(boolean fill, IIngredient input, ILiquidStack fluid, IItemStack output)
Parameters:
- boolean fill – If true, the fluid passed will be consumed when the recipe is processed. If false, the fluid will be added to the tank.
- IIngredient input – The input item.
- ILiquidStack fluid – The relevant fluid. Operation is determined by fill.
- IItemStack output – The output of the recipe.
Recipe Removal:
removeRecipe(boolean fill, ILiquidStack fluid, IItemStack output)
Parameters:
- boolean fill – If this recipe is a filling recipe.
- ILiquidStack fluid – The fluid involved in this recipe.
- IItemStack output – The output of the recipe to remove.