Slime Compendium by Nikkzilla_ (aka Soraniki)

Change Log 
(Descending order starting with newest version)

v1.4

* Updated to Minecraft 1.10.2
+ Slime Mutator (Combines certain slimeballs to get new specific Refined Slimes; Sorta WIP, feel free to play around with it if you want)
- Removed 2 existing SlimeBlock recipes (Melon & Diamond SlimeBlocks are meant to only be obtainable via the solidifier for now)
- Fixed Incorrect Refined Slime names (removed ".name")
- Fixed shift-click not working for slimeballs and refined slime (You can now shift click these into the correct slots instead of manually placing them; except for the mutator, not fixed there yet)

v1.3
+ Added Slime Refiner
+ Added Slime Solidifier
+ New slime variations (Coal Slime, Gold Slime, Pumpkin Slime, Diamond Slime, Melon Slime)
+ New slime balls (Coal, Gold, Pumpkin, Diamond, Melon)
+ New slime blocks (Coal, Gold, Pumpkin, Diamond, Melon)
+ New Refined slime (Common, Uncommon, Rare, Epic) [comes from the slime refiner]

- Fixed incorrect tooltip on Forest Slimeball
- Added custom slimeblock-break particles

v1.2
+ Added individual variations of slime blocks (These can be crafted with a 2x2 of any of the same type of slimeball)
+ Added crafting recipes (Slime Blocks, Mushroom Soup)
+ Added PRELIMINARY support for Biomes O' Plenty (HOWEVER, THIS IS NOT SUPPORTED IN THIS VERSION)
- Made slimes spawn only at or above 60 y-coord (This is so I can add underground variations later)
- Fixed slimeball textures when not in inventory (dropped on ground), they are now the correct size

    - In upcoming version (1.3)
    - New Crafting table(s) to convert slimeballs into different items
    - New Slime variations (some new rare ones, and possibly a few underground variants)
    
        - Version 1.4 and beyond
            - May implement Biome-generation mod support (Highlands, Biomes O' Plenty, etc. whatever has been updated to 1.9+)
            - Tamed slimes will probably be in version 1.5-1.6, as it will take me some time to figure out how I want to implement this
            - Multiple language support (please PM me on curse/minecraftforums if you'd be willing to translate, and I will implement it!)
            - Config for spawn frequency, drop rates, etc.
            - Make custom particles

v1.1
+ Added textures for each individual slimeball & made them 12x12 in a 16x16 canvas
- Decreased the natural spawn rate of all slimes

v1.0
+ Initial Release